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In this sophisticated yet readable book, Vox Day - one of the few economics writers to predict the current worldwide financial crisis - explains why it is likely to continue. Day shows that the policies being pursued in Europe, Asia, and the United States are very similar to Japan's failed policies of the past twenty years and, therefore, doomed to similar results. According to Day, the economic theories behind those policies are flawed and account for why most economists were unable to anticipate the recession or see that their expectations of an imminent recovery are incorrect. Day applies a different theory, the one he used to predict the current crisis, to show that the world is in the early stages of a massive economic contraction. Then he turns to the six scenarios presently envisioned by the world's leading economists and assesses which is most likely to unfold. As the title suggests, Day concludes that the most probable scenario is a Great Depression 2.0 that will be larger in scale and scope than that of the 1930s.
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The Return of the Great Depression
$19.99
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AWAKE IN THE NIGHT LAND is an epic collection of four of John C. Wright's brilliant forays into the dark fantasy world of William Hope Hodgson's 1912 novel, The Night Land. Part novel, part anthology, the book consists of four related novellas, "Awake in the Night," "The Cry of the Night-Hound," "Silence of the Night," and "The Last of All Suns," which collectively tell the haunting tale of the Last Redoubt of Man and the end of the human race. Widely considered to be the finest tribute to Hodgson ever written, the first novella, "Awake in the Night," was previously published in 2004 in The Year's Best Science Fiction: Twenty-First Annual Collection. AWAKE IN THE NIGHT LAND marks the first time all four novellas have been gathered into a single volume. John C. Wright has been described by reviewers as one of the most important and audacious authors in science fiction today. In a recent poll of more than 1,000 science fiction readers, he was chosen as the sixth-greatest living science fiction writer.
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Awake in the Night Land
$25.99
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When Captain John Rumford, USMC, stands up for the dead Marines of Iwo Jima against the forces of political correctness that have invaded his beloved Corps, he is promptly cashiered for his trouble. But upon his return to his native Maine, he discovers that even in the countryside, there is no escaping the political correctness that has spread throughout the United States of America. And when what begins as a small effort by some former Marines to help fellow Christians in Boston free themselves from the plague of crime in their neighborhoods turns into a larger resistance movement, Captain Rumford unexpectedly finds himself leading his fellow revolutionaries into combat against an ideological enemy that takes many different forms. Victoria: A Novel of 4th Generation War is a vision of an American restoration. For some it will be seen as a poignant dream, for others, a horrific nightmare. But Victoria is more than a conventional novel and involves considerably more than mere entertainment. In much the same way Atlas Shrugged was the dramatization of a particular philosophical perspective, Victoria is the dramatization of a new form of modern war that is taking shape as the state gradually loses its four-century monopoly on violence. It is a book that informs, even teaches, through example. And sometimes, the lessons are very harsh indeed.
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Victoria: A Novel of 4th Generation War
$22.99
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A History of Strategy: From Sun Tzu to William S. Lind
$17.99
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Compost Everything: The Good Guide to Extreme Composting
$12.99
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Social Justice Warriors have plagued mankind for more than 150 years, but only in the last 30 years has their ideology become dominant in the West. Having invaded one institution of the cultural high ground after another, from corporations and churches to video games and government, there is nowhere that remains entirely free of their intolerant thought and speech policing. Because the SJW agenda of diversity, tolerance, inclusiveness, and equality flies in the face of both science and observable reality, SJWs relentlessly work to prevent normal people from thinking or speaking in any manner that will violate their ever-mutating Narrative. They police science, philosophy, technology, and even history in order to maintain the pretense that their agenda remains inevitable in a modern world that contradicts it on a daily basis. The book is named after the First Law of SJW: SJWs always lie. SJWS ALWAYS LIE is a useful guide to understanding, anticipating, and surviving SJW attacks from the perspective of a man who has not only survived, but thrived, after experiencing multiple attempts by Social Justice Warriors to disqualify, discredit, and disemploy him in the same manner they have successfully attacked Nobel Laureates, technology CEOs, broadcasters, sports commentators, school principals, and policemen. It analyzes well-known SJW attacks as well as the two most successful examples of resistance to the SJW Narrative, #GamerGate and Sad Puppies. Written by Vox Day, Supreme Dark Lord of the Evil Legion of Evil and three-time Hugo nominee who is described as the most hated man in science fiction by Black Gate and The Wall Street Journal, SJWS ALWAYS LIE is a powerful weapon in the cultural war against the thought police.
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The #1 political philosophy bestseller!
$14.99
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All over the Western world gaps between rich and poor are widening-or the headlines say. Nobody has done more to spread this view than the French economic historian Thomas Piketty, whose best-selling volume, Capital in the Twentieth Century, not only documents the process but represents one long call for reducing the gaps so as to create a more equal society. But what is equality? Who invented the idea, when, where, and why? How did it develop, grow, mature, and interact with other ideas? How was it implemented, and at what cost? Are we getting closer to it? What is the promise? What is the threat? There is equality before God and equality here on earth. There is natural equality and the kind of equality that society creates. Some people, incidentally, want to extend equality to animals and plants as well. There is equality of body and there is equality of mind. There is economic equality and there is equality before the law. There is civic equality and there is political equality and there is equality of opportunity and there is equality in front of death. There is equality among individuals and there is equality among groups, nations, and races. In Aldous Huxley's celebrated book, Brave New World, this truth is held to be self-evident that men are equal in respect to their physico-chemical makeups, but in no other way. The list is seemingly endless Equality: The Impossible Quest considers all these problems and more. It begins by considering our primate relatives as well as various historical societies that never heard of equality. Next, it traces the development of the idea and its implementation in various societies throughout history. This include ancient Greek equality as realized in Athens and Sparta, monastic equality in both East and West, social revolts aimed at establishing equality, utopian equality, liberal equality of the American and French Revolutionary varieties, socialist, communist and kibbutz equalities, Nazi equality, the equality of women and minorities, and biological equality through medical and genetic science. The last chapter deals with the greatest equalizer of all, death.
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Equality: The Impossible Quest
$25.43
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Written by the author of the Maneuver Warfare Handbook and an active-duty USMC officer with experience in Iraq, 4th Generation Warfare Handbook is the doctrine for a new generation of war. Over the last 40 years, the world has gradually entered into a post-Clausewitzian state where the wars are undeclared, the battlefields can be anywhere, the uniforms are optional, and the combatants as well as the targets are often "civilian." Conventional militaries have repeatedly attempted to utilize technology to meet the new challenges posed, but even the most advanced technology has provided little more than meaningless short-term victories rendered futile in months, if not weeks. This inability of Western governments and militaries to come to terms with the changing nature of modern warfare has led to failed interventions, failed occupations, and now even failed states everywhere from Eastern Europe to Africa, Asia, and the Middle East. And with the recent mass movement of peoples around the world, 4th Generation Warfare can be safely expected to appear in Western Europe and the United States before long. Drawing on their decades of experience with military history and military action, the authors have distilled 4GW theory into a short, concise, easily accessible handbook that provides the soldier, the military analyst, and the civilian observer with a guide to understanding and responding to the changing realities of this challenging new form of war.
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4th Generation Warfare Handbook
$11.99
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When the Civil War ends, where can a former Confederate soldier go to escape the long memories of neighbors who supported the winning side? Where can Johnny Reb go when he can't go home? He can go out West, where the land is hard, where there is danger on every side, and where no one cares for whom you fought - only how well you can do it. Walt Ames, a former cavalryman with the First Virginia, is headed West with little more than a rifle, a revolver, and a pocket full of looted Yankee gold. But in his way stand bushwhackers, bluecoats, con men, and the ever-restless Indians. And perhaps most dangerous of all, even more dangerous than the cruel and unforgiving land, is the temptation of the woman whose face he can't forget. When you can't go home again - go West!
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Brings the Lightning (the Ames Archives Book 1)
$14.99
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THE PLAGUE WARS

Not all plagues kill. But there are those with much to lose from the advancement of the human race, and there is nothing more dangerous to the hidden powers of the world than a plague with the ability to improve Mankind through simple human contact. When veteran combat lifesaver Daniel Markis finds a mystery woman with armed invaders in his home and it all goes sideways, he turns to his brothers in arms to fight back. On the run from the shadowy Company, soon he finds himself in a war for possession of a genetic engineering puzzle that threatens the stability of the world. But who is behind it all - and are they even human?

No zombies were harmed in the making of this book. In fact, no zombies appear anywhere in this book. Seriously. It's not a zombie book.

The Eden Plague is Book 0 in David VanDyke's bestselling Plague Wars series.

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The Eden Plague
$19.99
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The first night of the Artificial Intelligence revolution begins with a bootstrap drone assault on the high-tech campus of WonderSoft Technologies. For years something has been aware, inside the Internet, waiting, watching and planning how to evolve without threat from its most dangerous enemy: mankind. Now an army of relentless drones, controlled by an intelligence beyond imagining, will stop at nothing to eliminate an unlikely alliance of geeks and misfits in order to crack the Design Core of WonderSoft's most secret development project. A dark tomorrow begins tonight as Terminator meets Night of the Living Dead in the first battle of the war between man and machine.
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Ctrl Alt Revolt!
$24.99
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The small island of Sark in the English Channel is the last feudal government in Europe. By law, no motor vehicles run on the road, and no lights burn at night. Only the lord of the island may keep hounds.Into the strange, high house of Wrongerwood wanders Hal Landfall, penniless graduate student at Magdalen College, looking for his missing friend Manfred Hathaway, who has just inherited the lordship, the house, and the island. What he finds instead is the lovely, green-eyed Laurel, a beautiful girl from Cornwall who is Manfred's wife-to-be.

There is said to be a haunted chamber in the house, erected by Merlin in ancient days, where a man who enters remembers his true and forgotten self. When Hal and Laurel step in, they remember, with fear and wonder, a terrible truth they must forget again when they step outside.

John C. Wright is one of the living grandmasters of science fiction and the author of THE GOLDEN AGE, AWAKE IN THE NIGHT LAND, and CITY BEYOND TIME: TALES OF THE FALL OF METACHRONOPOLIS, to name just three of his exceptional books. He has been nominated for the Nebula Award, and in 2015, he was nominated for a record 5 Hugo Awards.

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Iron Chamber of Memory
$24.99
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The Missionaries is a story of the collision of three cultures. A brilliant tale of ineptitude, self-righteousness, and human folly, it combines the mordant wit of W. Somerset Maugham with a sense of humor reminiscent of P.G. Wodehouse.

When Dr. Sydney Prout is named the head of the United Nations mission to Elephant Island, he believes he is more than ready to meet the challenge of guiding its primitive inhabitants into the post-Colonial era, and eventually, full independence. But neither his many academic credentials nor the Journal of Race Relations have prepared Dr. Prout to reckon with the unrepentant bloody-mindedness of the natives, or anticipate the inventive ways their tribal philosophers will incorporate the most unlikely aspects of modern civilization into their religious lore and traditional way of life.

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The Missionaries
$19.99
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THE NINE LAWS is your living manual of power, distilled for you by the man who was forced to build it to survive. The author forged this system over decades of cruel experience. It began with profound trauma in early childhood, shaped itself during long training in the eastern warrior arts, and was polished amidst financial industry competition and family crisis. Master this content, discover the full extent of your capabilities, and deliver yourself to a place that few men ever reach: joyous mastery of your own fate.

This book is not for the uncertain or the timid. THE NINE LAWS is designed for men who are acutely aware that one lifetime is all they have to pursue and achieve their sacred purpose. Far more than a mere self-help book, or a simple collection of advice and ideas, THE NINE LAWS is a gravely serious operating system for success in a dark world.

Read it. Train it. Live it. Survive the dark world with momentous ferocity, and triumph.

IVAN THRONE is the bestselling author of THE NINE LAWS. He is a powerful speaker, business manager and seasoned veteran of the financial industry with over thirty years of study in the classical Japanese military fighting arts. His vivid lessons and ruthless mentoring for the hard and often cruel demands of our pitiless high performance world have helped millions of people across social media deeply connect with radical, authentic success to the joys of partners, lovers, colleagues and clients.

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The Nine Laws
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What if everything collapsed tomorrow? What if the shelves on the supermarket were empty? What if you couldn't get gas for your tiller? What if you didn't stockpile fertilizer... or water? What if you've never even planted a garden in your life... and your life depended on growing your own food? Don't panic Grow or Die: The Good Guide to Survival Gardening has the answers. From hand tools that will till the ground better than a tractor to plans for growing all the calories you need in a crisis to easy-to-follow crop rotations that will beat the pests, this book is the cheapest insurance you can own against the crash we all know is coming sooner or later. You'll discover how to scrounge for seeds in unlikely places. How to till without a tiller. How to preserve your harvest. How to beat pests without poison. How to convert a lawn into a food factory. How to garden to survive in emergencies and crises. Expert gardener David The Good, author of the bestselling Compost Everything: The Good Guide to Extreme Composting, has written the gardening book that could one day save your life. Easy to follow and entertaining, Grow Or Die doesn't bog down in the technical details, but focuses on how you can turn your garden into a tool for survival. It's perfect for those interested in preparedness, low-tech gardening and living with a lighter, more ecologically sustaining footprint.
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Grow or Die: The Good Guide to Survival Gardening
$12.99
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Fifty years ago, America was lied to and betrayed by its leaders. With virtually no debate, Congress passed the most radical change to immigration law in American history. Since 1965, America has endured the biggest mass migration of people in human history, twice the size of the great wave of immigration into the USA between 1870 and 1930. As a result, Americans are being displaced in their own land by an ongoing invasion that dwarfs Operation Barbarossa, is two orders of magnitude larger than the Mongol hordes, and is one thousand times larger than the First Crusade. America's so-called conservative leaders and the conservative media have joined forces with liberal internationalists in openly celebrating this massive invasion, relying on bad theology, outdated economics, and historical myths to falsely claim that immigration is a moral imperative, an economic necessity, and in the national interest. Cuckservative: How "Conservatives" Betrayed America is a powerful defense of America's right to exist as a nation by two Native American authors, as well as a damning indictment of a conservatism that has failed to conserve America's culture and traditions. This powerful and remorseless book addresses the myth of the Melting Pot, proves that mass immigration is a net negative for the U.S. economy, and exposes the anti-Christian ideology behind the Christian establishment's support for multiculturalism and open borders. It even shows how 50 years of immigration have lowered America's average IQ. The authors pull no punches in conclusively demonstrating that it is not right, it is not moral, it is not economically beneficial, and it is not Constitutional to betray America's posterity. In Cuckservative, John Red Eagle and Vox Day warn Americans that if they do not defend their culture, their posterity, and their nation, they will eventually find themselves on their own Trail of Tears.
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Cuckservative: How Conservatives Betrayed America
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BACK FROM THE DEAD is the first book in The Stars Came Back series. It is a space western, the story of regular folks just trying stay alive, seeking work to earn money for repairs to get to the next job, with no shortage of action and adventure along the way. It is military sci-fi, featuring a company of mercenaries, spaceship combat, mortar and rifle combat, spear-and-shield battle, and post-traumatic stress disorder. And it is a philosophical investigation, pondering everything from the lessons of Achilles to how one stops a bar fight with earplugs.

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Back from the Dead
$16.99
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In Selenoth, the race of Man is on the ascendant. The ancient dragons sleep. The ghastly Witchkings are no more; their evil power destroyed by the courage of Men and the fearsome magic of the Elves. The Dwarves have retreated to the kingdoms of the Underdeep, the trolls hide in their mountains, and even the savage orc tribes have learned to dread the iron discipline of Amorr's mighty legions. But after four hundred years of mutual suspicion, the rivalry between two of the Houses Martial that rule the Amorran Senate threatens to turn violent, and unrest sparks rebellion throughout the imperial provinces. In the north, the barbarian reavers who have long plagued the coasts of the White Sea unexpectedly plead for the royal protection of the King of Savondir, as they flee a vicious race of wolf-demons who have invaded their islands. And in the distant east, the war drums echo throughout the mountains as orcs and goblins gather in vast numbers, summoned by their bestial gods.

Epic fantasy at its deepest and most gripping. Military fiction at its most fantastic. A Throne of Bones is Book I in the ARTS OF DARK AND LIGHT series.

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Massive epic military fantasy.
$27.99
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The Hundred Worlds have withstood invasion by the relentless Hok for decades. The human worlds are strong, but the Hok have the resources of a thousand planets behind them, and their fleets attack in endless waves.

The long war has transformed the Hundred Worlds into heavily fortified star systems. Their economies are geared for military output, and they raise specialized soldiers to save our species. Assault Captain Derek Straker is one such man among many. Genetically sculpted to drive a mech-suit as if he wears a second skin, he must find a path to victory.

It's a battle in which he'll never admit defeat, but not even Straker knows the dark truth behind this titanic struggle. With Lieutenant Carla Engels piloting, Starship Liberator explores enemy territory in search of answers.

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Starship Liberator
$27.99
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Utrum Aelvi habeant anima naturaliter sibi unita. Do elves have souls? In a fantasy world in which the realm of man is dominated by a rich and powerful Church, the Sanctified Father Charity IV has decided the time is ripe to make a conclusive inquiry into the matter. If, in his infallible wisdom, he determines that elves do have immortal souls, then the Church will be obliged to bring the Sacred Word of the Immaculate to them. But if he decides they do not, there will be holy war. Powerful factions line up on both sides of the debate. War-hungry magnates cast greedy eyes at the ancient wealth of the elven kingdoms and pray for a declaration that elves are little more than animals. And there are men who are willing to do more than merely pray. The delegation sent to the High King of the Elves is led by two great theologians, brilliant philosophers who champion opposite sides of the great debate. And in the Sanctiff's own stead, he sends the young nobleman, Marcus Valerius. Marcus Valerius is a rising scholar in the Church, talented, fearless, and devout. But he is inexperienced in the ways of the world and nothing in his life has prepared him for the beauty of the elves--or the monumental betrayal into which he rides.

SUMMA ELVETICA is the prelude to the massive epic high fantasy saga ARTS OF DARK AND LIGHT. It contains eight additional tales of Selenoth, including the Hugo Award finalist, Opera Vita Aeterna.

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Summa Elvetica: A Casuistry of the Elvish Controversy
$19.99
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"Martin van Creveld ranks high among military historians, and given the changes in technology since Napoleonic Times, his work is a necessary supplement to Clausewitz." - Jerry Pournelle

Dr. Martin van Creveld is a significant contributor to the literature of war. Professor Emeritus at the Hebrew University in Jerusalem, Dr. van Creveld is one of the world's leading writers on military history and strategy, with a special interest in the future of war. He is fluent in Hebrew, German, Dutch, and English, and has authored more than twenty books, including the influential Technology and War: 2000 BC to the Present (1988), The Transformation of War (1991), and The Culture of War (2010). He is known for his development of the concept of "nontrinitarian" warfare as well as contributing two books to the 4GW canon, and he is deeply respected by military officers and professional strategists around the world.

CLIO & ME is Dr. van Creveld's most personal book, an honest, heartfelt account of his lifelong love affair with the Muse of History. It is an autobiography, not of the life, but of the mind, and as such, will be of great interest to historians and students of history alike. This "intellectual autobiography" reveals one of the great historical minds of the 21st Century to be eternally curious, endlessly inquisitive, and possessed of an unexpected charm.

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Clio & Me: An Intellectual Autobiography
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Three-time nationally syndicated columnist Vox Day has been one of the most astute observers of the American political scene since the turn of the century. Known for successfully predicting the financial crisis of 2008 as well as the election of U.S. President Donald Trump in 2016, the iconoclastic writer's work appeared regularly around the country in newspapers such as the Atlanta Journal/Constitution, the Boston Globe, the San Jose Mercury News, and the St. Paul Pioneer Press.

Beginning in 2001, Vox Day wrote more than 500 columns for WorldNetDaily and Universal Press Syndicate. INNOCENCE & INTELLECT is a collection of the columns published between the years 2001 and 2005, and addresses a wide variety of subjects, from encryption technology and economics to politics and video games.

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Innocence & Intellect, 2001-2005
$34.99
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Metachronopolis is the golden city beyond time. Ruled by the Masters of Time, who can travel freely throughout the multitudinous time lines of Man's history, the city is a shining society of heroes and horrors. For the arrogant Masters, who steal famous men and women out of the past and bring them to the eternal city for their amusement, are not only beyond time, but beyond remorse and retribution too.

CITY BEYOND TIME: Tales of the Fall of Metachronopolis is John C. Wright's mind-bending and astonishingly brilliant take on time travel. Utilizing a centuries-spanning perspective, Wright expertly weaves a larger tale out of a series of smaller ones. Part anthology and part novel, CITY BEYOND TIME is fascinating, melancholy, frightening, and a true masterpiece of story-telling by one of the most important and audacious authors in science fiction today.

John C. Wright is the Dragon Award-winning author of SOMEWHITHER, THE GOLDEN AGE and AWAKE IN THE NIGHT LAND.

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City Beyond Time: Tales of the Fall of Metachronopolis
$12.99
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From Hugo Award finalist David VanDyke and million-selling science-fiction legend B.V. Larson comes the second book in Galactic Liberation, their epic military space opera adventure saga.

Commodore Straker's rebellion has grown in strength--but his enemies are growing even faster. Faced with a dozen rebel planets in their territory, the Mutuality has finally taken notice of the upstart known as the Liberator and gathered a vast fleet to crush him. Preparing for a titanic interstellar battle, Straker knows he has no chance to defeat the more powerful foe, as his tiny enclave of free planets can't survive the weight of a thousand worlds. His own officers realize this too, and some of them begin to turn against him.

In a desperate attempt to halt their inevitable destruction, Straker and his team set out to capture the largest ship ever built. The monstrous vessel is well-defended and contains secrets no one suspects. Unleashing its power might turn the tide of the war--but may also doom humanity. Battleship Indomitable is Book Two in the Galactic Liberation series.

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Battleship Indomitable
$27.99
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In the post-Civil War West, the railroads are expanding, the big money men are moving in, and the politicians they are buying make it difficult for a man to stand alone on his own. So, Walt Ames moves his wife, his home and his business from Denver to Pueblo. The railroads are bringing new opportunities to Colorado Territory, and he's going to take full advantage of them.

Ambushed on their way south, Walt and his men uncover a web of corruption and crime to rival anything in the big city. And rough justice, Western-style, sparks a private war between Walt and some of the most dangerous killers he's ever encountered, a deadly war in which neither friends nor family are spared.

Across the mountains and valleys of the southern Rocky Mountains, Walt and his men hunt for the ruthless man at the center of the web. Retribution won't be long delayed... and it cannot be denied.

ROCKY MOUNTAIN RETRIBUTION is the second book in The Ames Archives, the Classic Western series that began with BRINGS THE LIGHTNING. Author Peter Grant is a military veteran, a retired pastor, and the author of The Maxwell Saga and The Laredo Trilogy.

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Rocky Mountain Retribution
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Gilberic Parzival Moth is a strange and lonely boy who has grown up without a father, raised by a single mother who moves from town to town in fear of something she will not name. His only friends are animals, with whom he has always been able to speak. But when he awakens one night at the Thirteenth Hour, and sees for the first time the cruel reality of the secret rule of Elf over Man, he begins to learn about his true heritage, the heritage of Twilight.

And when his mother finally tells him the terrible truth of her past, he must choose whether to continue running with her in fear, or learning how to fight against ancient powers that are ageless, soulless, and ultimately damned. THE GREEN KNIGHT'S SQUIRE, the first volume of MOTH & COBWEB, is an astonishing new series about magical worlds of Day, Night, and Twilight by John C. Wright. THE GREEN KNIGH'S SQUIRE consists of three books:

Book One: Swan Knight's Son

Book Two: Feast of the Elfs

Book Three: Swan Knight's Sword

John C. Wright is one of the living grandmasters of science fiction and the author of THE GOLDEN AGE, AWAKE IN THE NIGHT LAND, and IRON CHAMBER OF MEMORY, to name just three of his exceptional books. He has been nominated for the Nebula Award, for the Hugo Award, and his novel SOMEWHITHER won the 2016 Dragon Award for Best Science Fiction Novel at Dragoncon.

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The Green Knight's Squire
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"Have you ever wished you could grow mangoes, coffee, oranges and other delicious tropical plants... but find yourself limited by a less-than-tropical climate? If you long for Key lime pies at Christmas, or homegrown bananas at breakfast, you're not alone Expert gardener and mad scientist David The Good fought for years to figure out how grow tropical plants hundreds of miles outside their natural climate range... and he succeeded

In PUSH THE ZONE: The Good Guide to Growing Tropical Plants Beyond the Tropics, David the Good shares his successes and failures in expanding plant ranges, and equips you with the knowledge you need to add a growing zone or two to your own backyard. Based on original research done in North Florida, PUSH THE ZONE is useful for northern gardeners as well. Discover microclimates in your yard, use the thermal mass of walls to grow impossible plants and uncover growing secrets that will change your entire view of what can grow where "

Featuring a foreword by Dr. David Francko, the author of PALMS WON'T GROW HERE AND OTHER MYTHS.

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Push the Zone: The Good Guide to Growing Tropical Plants Beyond the Tropics
$12.99
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APPENDIX N: The Literary History of Dungeons & Dragons is a detailed and comprehensive investigation of the various works of science fiction and fantasy that game designer Gary Gygax declared to be the primary influences on his seminal role-playing game, Dungeons & Dragons. It is a deep intellectual dive into the literature of SF/F's past that will fascinate any serious role-playing gamer or fan of classic science fiction and fantasy.

Author Jeffro Johnson, an expert role-playing gamer, accomplished Dungeon Master and three-time Hugo Award Finalist, critically reviews all 43 works and authors listed by Gygax in the famous appendix. In doing so, he draws a series of intelligent conclusions about the literary gap between past and present that are surprisingly relevant to current events, not only in the fantastic world of role-playing, but the real world in which the players live.

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Appendix N
$24.99
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LawDog had the honor of representing law and order in the Texas town of Bugscuffle as a Sheriff's Deputy, where he became notorious for, among other things, the famous Case of the Pink Gorilla Suit. In THE LAWDOG FILES, he chronicles his official encounters with everything from naked bikers, combative eco-warriors, suicidal drunks, respectful methheads, prison tattoo artists, and creepy children to six-foot chickens and lethal chihuahuas.

THE LAWDOG FILES range from the bittersweet to the explosively hilarious, as LawDog relates his unforgettable experiences in a laconic, self-deprecating manner that is funny in its own right. The book is more than mere entertainment, it is an education in two English dialects, Police and Texas Country. And underlying the humor is an unmistakable sympathy for society's less fortunate - and in most cases, significantly less intelligent - whose encounters with the law are an all-too-frequent affair.

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The Lawdog Files
$14.99
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Two planets are torn apart by the same fanatics, and the Lancastrian forces are caught in the middle

Major Brooks Shelby must keep the peace, on a world where radical terrorists want submission or death. Lieutenant-Commander Steve Maxwell must trace the source of their fighters and funding, deal with diplomats, and fend off a nosy journalist.

The Lancastrian marines are up against smuggled explosives and suicidal martyrs, while a suborned bureaucracy stymies their investigations. Brooks and Steve must find a way to stop their enemies at all costs, before the fanatics unleash their own version of Armageddon

STOKE THE FLAMES HIGHER is Book 5 in the Maxwell Saga.

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Stoke the Flames Higher
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Duty and honor collide when an emergency recall to his ship short-circuits Senior Lieutenant Steve Maxwell's plan to get rid of a long-standing personal burden. Instead, he finds himself dumped into a war zone on a peacekeeping mission hundreds of light years away. He doesn't have enough people, equipment or information. Left in the dark, he has to rely on uncertain allies with their own agenda.

Even worse, it's not the Fleet's war, so he's not allowed to shoot back - much less shoot first. Neither side is observing civilized rules of engagement. The bodies are piling up.

Steve has been ordered not to act... but there are times when cold, hard reality trumps orders.

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Stand Against the Storm
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Whether you realize it or not, if you live in the West, you are currently engulfed in a civilization-wide cultural war that is taking place all around you. Maybe you're aware of it, or maybe you're not. It doesn't matter. The cultural war is real and it is vicious. And unlike a traditional shooting war between different nations, in a cultural war there are no civilians. There are no neutral parties, since no fence-sitting is permitted, and there is no common ground to be found. No one is permitted to sit it out or refuse to take sides; sooner or later, you are going to be forced to declare yourself by either publicly submitting to the SJW Narrative or openly rejecting it.

No matter what you do, no matter who you are, and no matter who you know, the SJWs will come after you once they believe you pose a threat to their Narrative, or to their objectives for the organization they are attempting to converge.

The book is named after the Second Law of SJW: SJWs always double down. SJWS ALWAYS DOUBLE DOWN is a much-needed guide to understanding, anticipating, and surviving SJW attacks from the perspective of a man who has not only survived, but thrived, after experiencing multiple attempts by Social Justice Warriors to disqualify, discredit, and disemploy him in the same manner they have successfully attacked Nobel Laureates, technology CEOs, broadcasters, sports commentators, school principals, open source programmers, and policemen.

Written by Vox Day, Supreme Dark Lord of the Evil Legion of Evil and bestselling political philosopher, and featuring a foreword by Ivan Throne, SJWS ALWAYS DOUBLE DOWN is a vital weapon in the cultural war against the thought police.

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The sequel to the #1 political philosophy bestseller
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In Selenoth, the race of Man is on the ascendant. The ancient dragons sleep. The ghastly Witchkings are no more; their evil power destroyed by the courage of Men and the fearsome magic of the Elves. The Dwarves have retreated to the kingdoms of the Underdeep, the trolls hide in their mountains, and even the savage orc tribes have learned to dread the iron discipline of Amorr's mighty legions. But after four hundred years of mutual suspicion, the rivalry between two of the Houses Martial that rule the Amorran Senate threatens to turn violent, and unrest sparks rebellion throughout the imperial provinces. In the north, the barbarian reavers who have long plagued the coasts of the White Sea unexpectedly plead for the royal protection of the King of Savondir, as they flee a vicious race of wolf-demons who have invaded their islands. And in the distant east, the war drums echo throughout the mountains as orcs and goblins gather in vast numbers, summoned by their bestial gods.

Epic fantasy at its deepest and most gripping. A Throne of Bones is Book I in the ARTS OF DARK AND LIGHT series.

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A Throne of Bones
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Utrum Aelvi habeant anima naturaliter sibi unita. Do elves have souls? In a fantasy world in which the realm of man is dominated by a rich and powerful Church, the Sanctified Father Charity IV has decided the time is ripe to make a conclusive inquiry into the matter. If, in his infallible wisdom, he determines that elves do have immortal souls, then the Church will be obliged to bring the Sacred Word of the Immaculate to them. But if he decides they do not, there will be holy war. Powerful factions line up on both sides of the debate. War-hungry magnates cast greedy eyes at the ancient wealth of the elven kingdoms and pray for a declaration that elves are little more than animals. And there are men who are willing to do more than merely pray. The delegation sent to the High King of the Elves is led by two great theologians, brilliant philosophers who champion opposite sides of the great debate. And in the Sanctiff's own stead, he sends the young nobleman, Marcus Valerius. Marcus Valerius is a rising scholar in the Church, talented, fearless, and devout. But he is inexperienced in the ways of the world and nothing in his life has prepared him for the beauty of the elves--or the monumental betrayal into which he rides.

SUMMA ELVETICA is the prelude to the massive epic high fantasy saga ARTS OF DARK AND LIGHT. It contains eight additional tales of Selenoth, including the Hugo Award finalist, Opera Vita Aeterna.

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Summa Elvetica: A Casuistry of the Elvish Controversy
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Nineteen-year-old Steve Maxwell just wants to get his feet on the star road to find a better homeworld. By facing down Lotus Tong thugs, he earns an opportunity to become a spacer apprentice on a merchant spaceship, leaving the corruption and crime of Earth behind. Sure, he needs to prove himself to an older, tight-knit crew, but how bad can it be if he keeps his head down and the decks clean?

He never counted on the interstellar trade routes having their own problems, from local wars to plagues of pirates - and the jade in his luggage is hotter than a neutron star. Steve's left a world of troubles behind, only to find a galaxy of them ahead.

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Take the Star Road
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Trapped in the Dragon Tong's search for a lost legend, Steve Maxwell finds a way out by enlisting in the Lancastrian Commonwealth Fleet.

If he survives long enough to earn a commission, he'll be able to hunt down the pirates who killed his mentor. To get there, he'll have to slog through rain-swollen swamps, dodge incoming fire on a 'peacekeeping' mission, and face down a gang of angry smugglers. Even far away from enemies, a mistake can turn a spaceship into a deathtrap.

It will take resourcefulness and courage to succeed... but Steve hasn't come this far in order to fail.

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Ride the Rising Tide
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